#pragma once
#include "cocos2d.h"
USING_NS_CC;
class MyCCFollow : public CCFollow
{
private:
	float screen_per ;
public:
	static MyCCFollow* create(CCNode *pFollowedNode, float screen_per, const CCRect& rect = CCRectZero);
	 bool initWithTarget(CCNode *pFollowedNode, const CCRect& rect = CCRectZero);
};

